﻿namespace Sirian_ScriptEditor.Dialog
{
    partial class SetMusic
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.numericGameTime = new System.Windows.Forms.NumericUpDown();
            this.txtKey = new System.Windows.Forms.TextBox();
            this.btnOK = new System.Windows.Forms.Button();
            this.btnCancel = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize)(this.numericGameTime)).BeginInit();
            this.SuspendLayout();
            // 
            // numericGameTime
            // 
            this.numericGameTime.Location = new System.Drawing.Point(12, 12);
            this.numericGameTime.Maximum = new decimal(new int[] {
            1661992959,
            1808227885,
            5,
            0});
            this.numericGameTime.Name = "numericGameTime";
            this.numericGameTime.Size = new System.Drawing.Size(120, 20);
            this.numericGameTime.TabIndex = 0;
            // 
            // txtKey
            // 
            this.txtKey.Location = new System.Drawing.Point(138, 12);
            this.txtKey.Name = "txtKey";
            this.txtKey.Size = new System.Drawing.Size(132, 20);
            this.txtKey.TabIndex = 1;
            // 
            // btnOK
            // 
            this.btnOK.Location = new System.Drawing.Point(195, 44);
            this.btnOK.Name = "btnOK";
            this.btnOK.Size = new System.Drawing.Size(75, 23);
            this.btnOK.TabIndex = 2;
            this.btnOK.Text = "OK";
            this.btnOK.UseVisualStyleBackColor = true;
            this.btnOK.Click += new System.EventHandler(this.btnOK_Click);
            // 
            // btnCancel
            // 
            this.btnCancel.Location = new System.Drawing.Point(114, 44);
            this.btnCancel.Name = "btnCancel";
            this.btnCancel.Size = new System.Drawing.Size(75, 23);
            this.btnCancel.TabIndex = 3;
            this.btnCancel.Text = "Cancel";
            this.btnCancel.UseVisualStyleBackColor = true;
            this.btnCancel.Click += new System.EventHandler(this.btnCancel_Click);
            // 
            // SetMusic
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(280, 79);
            this.Controls.Add(this.btnCancel);
            this.Controls.Add(this.btnOK);
            this.Controls.Add(this.txtKey);
            this.Controls.Add(this.numericGameTime);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
            this.Name = "SetMusic";
            this.Text = "SetMusic";
            this.Load += new System.EventHandler(this.SetMusic_Load);
            ((System.ComponentModel.ISupportInitialize)(this.numericGameTime)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.NumericUpDown numericGameTime;
        private System.Windows.Forms.TextBox txtKey;
        private System.Windows.Forms.Button btnOK;
        private System.Windows.Forms.Button btnCancel;
    }
}